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Lines Matching refs:CompileSuccessfully

205   CompileSuccessfully(GenerateShaderCode(body));
219 CompileSuccessfully(GenerateKernelCode(body), SPV_ENV_UNIVERSAL_1_1);
233 CompileSuccessfully(GenerateShaderCode(body, "OpCapability Tessellation\n",
244 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0);
254 CompileSuccessfully(GenerateWebGPUShaderCode(body), SPV_ENV_WEBGPU_0);
263 CompileSuccessfully(GenerateShaderCode(body, "", "Fragment"),
277 CompileSuccessfully(GenerateShaderCode(body, "", "Fragment"),
287 CompileSuccessfully(GenerateShaderCode(body));
299 CompileSuccessfully(GenerateShaderCode(body));
311 CompileSuccessfully(GenerateShaderCode(body));
323 CompileSuccessfully(GenerateShaderCode(body));
335 CompileSuccessfully(GenerateShaderCode(body));
348 CompileSuccessfully(GenerateShaderCode(body));
361 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0);
373 CompileSuccessfully(GenerateWebGPUShaderCode(body), SPV_ENV_WEBGPU_0);
385 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0);
398 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_1);
407 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_1);
419 CompileSuccessfully(GenerateShaderCode(body));
434 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0);
448 CompileSuccessfully(GenerateShaderCode(body, "", "Fragment"),
458 CompileSuccessfully(GenerateShaderCode(body, "", "Fragment"),
472 CompileSuccessfully(GenerateShaderCode(body, "", "Fragment"),
486 CompileSuccessfully(GenerateShaderCode(body, "", "Vertex"),
496 CompileSuccessfully(GenerateShaderCode(body, "", "Vertex"),
510 CompileSuccessfully(GenerateShaderCode(body, "", "Vertex"),
524 CompileSuccessfully(
535 CompileSuccessfully(
550 CompileSuccessfully(
566 CompileSuccessfully(GenerateShaderCode(body, "OpCapability Tessellation\n",
578 CompileSuccessfully(GenerateShaderCode(body, "OpCapability Tessellation\n",
594 CompileSuccessfully(GenerateShaderCode(body, "OpCapability Tessellation\n",
610 CompileSuccessfully(GenerateShaderCode(body));
620 CompileSuccessfully(GenerateKernelCode(body), SPV_ENV_UNIVERSAL_1_1);
629 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0);
638 CompileSuccessfully(GenerateShaderCode(body));
650 CompileSuccessfully(GenerateShaderCode(body));
662 CompileSuccessfully(GenerateShaderCode(body));
674 CompileSuccessfully(GenerateShaderCode(body));
686 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0);
699 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_1);
708 CompileSuccessfully(GenerateShaderCode(body));
721 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0);
735 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0);
747 CompileSuccessfully(GenerateShaderCode(body), SPV_ENV_VULKAN_1_0);
759 CompileSuccessfully(GenerateKernelCode(body), SPV_ENV_UNIVERSAL_1_1);
768 CompileSuccessfully(GenerateKernelCode(body), SPV_ENV_UNIVERSAL_1_1);
781 CompileSuccessfully(GenerateKernelCode(body), SPV_ENV_UNIVERSAL_1_1);
794 CompileSuccessfully(GenerateKernelCode(body), SPV_ENV_UNIVERSAL_1_1);
808 CompileSuccessfully(GenerateKernelCode(body), SPV_ENV_UNIVERSAL_1_1);
817 CompileSuccessfully(GenerateKernelCode(body), SPV_ENV_UNIVERSAL_1_1);
831 CompileSuccessfully(GenerateKernelCode(body), SPV_ENV_UNIVERSAL_1_1);
846 CompileSuccessfully(GenerateKernelCode(body), SPV_ENV_UNIVERSAL_1_1);
861 CompileSuccessfully(GenerateKernelCode(body), SPV_ENV_UNIVERSAL_1_1);
875 CompileSuccessfully(GenerateKernelCode(body));
902 CompileSuccessfully(text, SPV_ENV_UNIVERSAL_1_3);
931 CompileSuccessfully(text, SPV_ENV_UNIVERSAL_1_3);
957 CompileSuccessfully(text);
982 CompileSuccessfully(text);
1007 CompileSuccessfully(text);
1034 CompileSuccessfully(text, SPV_ENV_UNIVERSAL_1_3);
1063 CompileSuccessfully(text, SPV_ENV_UNIVERSAL_1_3);
1092 CompileSuccessfully(text, SPV_ENV_UNIVERSAL_1_3);
1120 CompileSuccessfully(text, SPV_ENV_UNIVERSAL_1_3);
1148 CompileSuccessfully(spirv);
1174 CompileSuccessfully(spirv);
1198 CompileSuccessfully(spirv);
1224 CompileSuccessfully(spirv);
1248 CompileSuccessfully(text, SPV_ENV_UNIVERSAL_1_3);
1278 CompileSuccessfully(text, SPV_ENV_UNIVERSAL_1_3);