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Lines Matching defs:Source

6 // Redistribution and use in source and binary forms, with or without
10 // Redistributions of source code must retain the above copyright
60 // shader source file names. Otherwise, the test name suffixes will just be
65 enum class Source {
85 EShMessages DeriveOptions(Source, Semantics, Target);
100 // methods such as reading shader source files, compiling into AST/SPIR-V, and
182 // Compiles and the given source |code| of the given shader |stage| into
206 // Compiles and links the given source |code| of the given shader
278 // Compiles and links the given source |code| of the given shader
429 Source source,
447 EShMessages controls = DeriveOptions(source, semantics, target);
465 Source source,
479 EShMessages controls = DeriveOptions(source, semantics, target);
493 Source source,
506 const EShMessages controls = DeriveOptions(source, semantics, target);
520 Source source,
540 const EShMessages controls = DeriveOptions(source, semantics, target);
557 Source source,
571 const EShMessages controls = DeriveOptions(source, semantics, target);
584 Source source,
598 const EShMessages controls = DeriveOptions(source, semantics, target);
609 // Preprocesses the given |source| code. On success, returns true, the
613 const std::string& source)
615 const char* shaderStrings = source.data();
616 const int shaderLengths = static_cast<int>(source.size());
664 Source source,
676 const EShMessages controls = DeriveOptions(source, semantics, target);