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Lines Matching refs:shadowMode

3107         const bool shadowMode = argSampler->getType().getSampler().shadow;
3130 newId = textureShadowEntry->second->get(shadowMode);
3139 texType.getSampler().shadow = shadowMode; // set appropriate shadow mode.
3154 textureShadowVariant[newId]->set(shadowMode, newId);
3157 argTex->getWritableType().getSampler().shadow = shadowMode;
3158 samplerType.shadow = shadowMode;
9914 const auto shadowMode = textureShadowVariant.find((*symbol)->getUniqueId());
9915 if (shadowMode != textureShadowVariant.end()) {
9917 if (shadowMode->second->overloaded())
9921 sampler.shadow = shadowMode->second->isShadowId((*symbol)->getUniqueId());