Lines Matching refs:crossProduct
84 const float crossProduct = (u.x() * v.y() - u.y() * v.x());
86 return crossProduct > 0.0f;
112 const float crossProduct = (line.x() * v.y() - line.y() * v.x());
119 if (crossProduct * crossProduct > maxPixelDistanceSquared * tcu::lengthSquared(line))
175 const float crossProduct = (u.x() * v.y() - u.y() * v.x());
177 return crossProduct / 2.0f;
2158 const deInt64 crossProduct = (edge.x() * v.y() - edge.y() * v.x());
2164 if (crossProduct < 0 && crossProduct*crossProduct > maxPixelDistanceSquared * tcu::lengthSquared(edge))
2166 if (crossProduct < 0 || crossProduct*crossProduct < maxPixelDistanceSquared * tcu::lengthSquared(edge))
2234 const deInt64 crossProduct = (edge.x() * v.y() - edge.y() * v.x());
2237 if (crossProduct < 0)