Lines Matching refs:ShaderCaseSpecification
92 bool isValid (const ShaderCaseSpecification& spec)
236 bool isCapabilityRequired(CapabilityFlag capabilityFlag, const ShaderCaseSpecification& spec)
1341 // \todo [pyry] Optimize by parsing most stuff directly to ShaderCaseSpecification
1460 ShaderCaseSpecification spec;
1471 shaderNodeList.push_back(m_caseFactory->createCase(caseName + "_vertex", description, ShaderCaseSpecification(spec)));
1476 ShaderCaseSpecification spec;
1487 shaderNodeList.push_back(m_caseFactory->createCase(caseName + "_fragment", description, ShaderCaseSpecification(spec)));
1492 ShaderCaseSpecification spec;
1509 shaderNodeList.push_back(m_caseFactory->createCase(caseName, description, ShaderCaseSpecification(spec)));
1527 ShaderCaseSpecification spec;
1536 shaderNodeList.push_back(m_caseFactory->createCase(caseName, description, ShaderCaseSpecification(spec)));