Lines Matching refs:texture
15 void glwActiveTexture (GLenum texture)
20 gl->activeTexture(texture);
135 void glwBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format)
140 gl->bindImageTexture(unit, texture, level, layered, layer, access, format);
151 void glwBindMultiTextureEXT (GLenum texunit, GLenum target, GLuint texture)
156 gl->bindMultiTextureEXT(texunit, target, texture);
191 void glwBindTexture (GLenum target, GLuint texture)
196 gl->bindTexture(target, texture);
199 void glwBindTextureUnit (GLuint unit, GLuint texture)
204 gl->bindTextureUnit(unit, texture);
559 void glwClearTexImage (GLuint texture, GLint level, GLenum format, GLenum type, const void *data)
564 gl->clearTexImage(texture, level, format, type, data);
567 void glwClearTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data)
572 gl->clearTexSubImage(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data);
735 void glwCompressedTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits)
740 gl->compressedTextureImage1DEXT(texture, target, level, internalformat, width, border, imageSize, bits);
743 void glwCompressedTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits)
748 gl->compressedTextureImage2DEXT(texture, target, level, internalformat, width, height, border, imageSize, bits);
751 void glwCompressedTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits)
756 gl->compressedTextureImage3DEXT(texture, target, level, internalformat, width, height, depth, border, imageSize, bits);
759 void glwCompressedTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data)
764 gl->compressedTextureSubImage1D(texture, level, xoffset, width, format, imageSize, data);
767 void glwCompressedTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits)
772 gl->compressedTextureSubImage1DEXT(texture, target, level, xoffset, width, format, imageSize, bits);
775 void glwCompressedTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data)
780 gl->compressedTextureSubImage2D(texture, level, xoffset, yoffset, width, height, format, imageSize, data);
783 void glwCompressedTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits)
788 gl->compressedTextureSubImage2DEXT(texture, target, level, xoffset, yoffset, width, height, format, imageSize, bits);
791 void glwCompressedTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data)
796 gl->compressedTextureSubImage3D(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
799 void glwCompressedTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits)
804 gl->compressedTextureSubImage3DEXT(texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits);
919 void glwCopyTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
924 gl->copyTextureImage1DEXT(texture, target, level, internalformat, x, y, width, border);
927 void glwCopyTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
932 gl->copyTextureImage2DEXT(texture, target, level, internalformat, x, y, width, height, border);
935 void glwCopyTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
940 gl->copyTextureSubImage1D(texture, level, xoffset, x, y, width);
943 void glwCopyTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
948 gl->copyTextureSubImage1DEXT(texture, target, level, xoffset, x, y, width);
951 void glwCopyTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
956 gl->copyTextureSubImage2D(texture, level, xoffset, yoffset, x, y, width, height);
959 void glwCopyTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
964 gl->copyTextureSubImage2DEXT(texture, target, level, xoffset, yoffset, x, y, width, height);
967 void glwCopyTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
972 gl->copyTextureSubImage3D(texture, level, xoffset, yoffset, zoffset, x, y, width, height);
975 void glwCopyTextureSubImage3DEXT (GLuint texture
980 gl->copyTextureSubImage3DEXT(texture, target, level, xoffset, yoffset, zoffset, x, y, width, height);
1719 void glwFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level)
1724 gl->framebufferTexture(target, attachment, texture, level);
1727 void glwFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
1732 gl->framebufferTexture1D(target, attachment, textarget, texture, level);
1735 void glwFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
1740 gl->framebufferTexture2D(target, attachment, textarget, texture, level);
1743 void glwFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)
1748 gl->framebufferTexture2DMultisampleEXT(target, attachment, textarget, texture, level, samples);
1751 void glwFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
1756 gl->framebufferTexture3D(target, attachment, textarget, texture, level, zoffset);
1759 void glwFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
1764 gl->framebufferTexture3DOES(target, attachment, textarget, texture, level, zoffset);
1767 void glwFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
1772 gl->framebufferTextureLayer(target, attachment, texture, level, layer);
1775 void glwFramebufferTextureMultisampleMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews)
1780 gl->framebufferTextureMultisampleMultiviewOVR(target, attachment, texture, level, samples, baseViewIndex, numViews);
1783 void glwFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews)
1788 gl->framebufferTextureMultiviewOVR(target, attachment, texture, level, baseViewIndex, numViews);
1887 void glwGenerateTextureMipmap (GLuint texture)
1892 gl->generateTextureMipmap(texture);
1895 void glwGenerateTextureMipmapEXT (GLuint texture, GLenum target)
1900 gl->generateTextureMipmapEXT(texture, target);
2063 void glwGetCompressedTextureImage (GLuint texture, GLint level, GLsizei bufSize, void *pixels)
2068 gl->getCompressedTextureImage(texture, level, bufSize, pixels);
2071 void glwGetCompressedTextureImageEXT (GLuint texture, GLenum target, GLint lod, void *img)
2076 gl->getCompressedTextureImageEXT(texture, target, lod, img);
2079 void glwGetCompressedTextureSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels)
2084 gl->getCompressedTextureSubImage(texture, level, xoffset, yoffset, zoffset, width, height, depth, bufSize, pixels);
2879 void glwGetTextureImage (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels)
2884 gl->getTextureImage(texture, level, format, type, bufSize, pixels);
2887 void glwGetTextureImageEXT (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void *pixels)
2892 gl->getTextureImageEXT(texture, target, level, format, type, pixels);
2895 void glwGetTextureLevelParameterfv (GLuint texture, GLint level, GLenum pname, GLfloat *params)
2900 gl->getTextureLevelParameterfv(texture, level, pname, params);
2903 void glwGetTextureLevelParameterfvEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params)
2908 gl->getTextureLevelParameterfvEXT(texture, target, level, pname, params);
2911 void glwGetTextureLevelParameteriv (GLuint texture, GLint level, GLenum pname, GLint *params)
2916 gl->getTextureLevelParameteriv(texture, level, pname, params);
2919 void glwGetTextureLevelParameterivEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params)
2924 gl->getTextureLevelParameterivEXT(texture, target, level, pname, params);
2927 void glwGetTextureParameterIiv (GLuint texture, GLenum pname, GLint *params)
2932 gl->getTextureParameterIiv(texture, pname, params);
2935 void glwGetTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params)
2940 gl->getTextureParameterIivEXT(texture, target, pname, params);
2943 void glwGetTextureParameterIuiv (GLuint texture, GLenum pname, GLuint *params)
2948 gl->getTextureParameterIuiv(texture, pname, params);
2951 void glwGetTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, GLuint *params)
2956 gl->getTextureParameterIuivEXT(texture, target, pname, params);
2959 void glwGetTextureParameterfv (GLuint texture, GLenum pname, GLfloat *params)
2964 gl->getTextureParameterfv(texture, pname, params);
2967 void glwGetTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, GLfloat *params)
2972 gl->getTextureParameterfvEXT(texture, target, pname, params);
2975 void glwGetTextureParameteriv (GLuint texture, GLenum pname, GLint *params)
2980 gl->getTextureParameteriv(texture, pname, params);
2983 void glwGetTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params)
2988 gl->getTextureParameterivEXT(texture, target, pname, params);
2991 void glwGetTextureSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels)
2996 gl->getTextureSubImage(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, bufSize, pixels);
3319 void glwInvalidateTexImage (GLuint texture, GLint level)
3324 gl->invalidateTexImage(texture, level);
3327 void glwInvalidateTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth)
3332 gl->invalidateTexSubImage(texture, level, xoffset, yoffset, zoffset, width, height, depth);
3423 GLboolean glwIsTexture (GLuint texture)
3428 return gl->isTexture(texture);
4159 void glwNamedFramebufferTexture (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level)
4164 gl->namedFramebufferTexture(framebuffer, attachment, texture, level);
4167 void glwNamedFramebufferTexture1DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
4172 gl->namedFramebufferTexture1DEXT(framebuffer, attachment, textarget, texture, level);
4175 void glwNamedFramebufferTexture2DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
4180 gl->namedFramebufferTexture2DEXT(framebuffer, attachment, textarget, texture, level);
4183 void glwNamedFramebufferTexture3DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
4188 gl->namedFramebufferTexture3DEXT(framebuffer, attachment, textarget, texture, level, zoffset);
4191 void glwNamedFramebufferTextureEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level)
4196 gl->namedFramebufferTextureEXT(framebuffer, attachment, texture, level);
4199 void glwNamedFramebufferTextureFaceEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face)
4204 gl->namedFramebufferTextureFaceEXT(framebuffer, attachment, texture, level, face);
4207 void glwNamedFramebufferTextureLayer (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer)
4212 gl->namedFramebufferTextureLayer(framebuffer, attachment, texture, level, layer);
4215 void glwNamedFramebufferTextureLayerEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer)
4220 gl->namedFramebufferTextureLayerEXT(framebuffer, attachment, texture, level, layer);
5551 void glwTextureBuffer (GLuint texture, GLenum internalformat, GLuint buffer)
5556 gl->textureBuffer(texture, internalformat, buffer);
5559 void glwTextureBufferEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer)
5564 gl->textureBufferEXT(texture, target, internalformat, buffer);
5567 void glwTextureBufferRange (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
5572 gl->textureBufferRange(texture, internalformat, buffer, offset, size);
5575 void glwTextureBufferRangeEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
5580 gl->textureBufferRangeEXT(texture, target, internalformat, buffer, offset, size);
5583 void glwTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels)
5588 gl->textureImage1DEXT(texture, target, level, internalformat, width, border, format, type, pixels);
5591 void glwTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels)
5596 gl->textureImage2DEXT(texture, target, level, internalformat, width, height, border, format, type, pixels);
5599 void glwTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels)
5604 gl->textureImage3DEXT(texture, target, level, internalformat, width, height, depth, border, format, type, pixels);
5607 void glwTexturePageCommitmentEXT (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit)
5612 gl->texturePageCommitmentEXT(texture, level, xoffset, yoffset, zoffset, width, height, depth, commit);
5615 void glwTextureParameterIiv (GLuint texture, GLenum pname, const GLint *params)
5620 gl->textureParameterIiv(texture, pname, params);
5623 void glwTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params)
5628 gl->textureParameterIivEXT(texture, target, pname, params);
5631 void glwTextureParameterIuiv (GLuint texture, GLenum pname, const GLuint *params)
5636 gl->textureParameterIuiv(texture, pname, params);
5639 void glwTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, const GLuint *params)
5644 gl->textureParameterIuivEXT(texture, target, pname, params);
5647 void glwTextureParameterf (GLuint texture, GLenum pname, GLfloat param)
5652 gl->textureParameterf(texture, pname, param);
5655 void glwTextureParameterfEXT (GLuint texture, GLenum target, GLenum pname, GLfloat param)
5660 gl->textureParameterfEXT(texture, target, pname, param);
5663 void glwTextureParameterfv (GLuint texture, GLenum pname, const GLfloat *param)
5668 gl->textureParameterfv(texture, pname, param);
5671 void glwTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, const GLfloat *params)
5676 gl->textureParameterfvEXT(texture, target, pname, params);
5679 void glwTextureParameteri (GLuint texture, GLenum pname, GLint param)
5684 gl->textureParameteri(texture, pname, param);
5687 void glwTextureParameteriEXT (GLuint texture, GLenum target, GLenum pname, GLint param)
5692 gl->textureParameteriEXT(texture, target, pname, param);
5695 void glwTextureParameteriv (GLuint texture, GLenum pname, const GLint *param)
5700 gl->textureParameteriv(texture, pname, param);
5703 void glwTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params)
5708 gl->textureParameterivEXT(texture, target, pname, params);
5711 void glwTextureRenderbufferEXT (GLuint texture, GLenum target, GLuint renderbuffer)
5716 gl->textureRenderbufferEXT(texture, target, renderbuffer);
5719 void glwTextureStorage1D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width)
5724 gl->textureStorage1D(texture, levels, internalformat, width);
5727 void glwTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width)
5732 gl->textureStorage1DEXT(texture, target, levels, internalformat, width);
5735 void glwTextureStorage2D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
5740 gl->textureStorage2D(texture, levels, internalformat, width, height);
5743 void glwTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
5748 gl->textureStorage2DEXT(texture, target, levels, internalformat, width, height);
5751 void glwTextureStorage2DMultisample (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
5756 gl->textureStorage2DMultisample(texture, samples, internalformat, width, height, fixedsamplelocations);
5759 void glwTextureStorage2DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
5764 gl->textureStorage2DMultisampleEXT(texture, target, samples, internalformat, width, height, fixedsamplelocations);
5767 void glwTextureStorage3D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
5772 gl->textureStorage3D(texture, levels, internalformat, width, height, depth);
5775 void glwTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
5780 gl->textureStorage3DEXT(texture, target, levels, internalformat, width, height, depth);
5783 void glwTextureStorage3DMultisample (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
5788 gl->textureStorage3DMultisample(texture, samples, internalformat, width, height, depth, fixedsamplelocations);
5791 void glwTextureStorage3DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
5796 gl->textureStorage3DMultisampleEXT(texture, target, samples, internalformat, width, height, depth, fixedsamplelocations);
5799 void glwTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels)
5804 gl->textureSubImage1D(texture, level, xoffset, width, format, type, pixels);
5807 void glwTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels)
5812 gl->textureSubImage1DEXT(texture, target, level, xoffset, width, format, type, pixels);
5815 void glwTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)
5820 gl->textureSubImage2D(texture, level, xoffset, yoffset, width, height, format, type, pixels);
5823 void glwTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)
5828 gl->textureSubImage2DEXT(texture, target, level, xoffset, yoffset, width, height, format, type, pixels);
5831 void glwTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels)
5836 gl->textureSubImage3D(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
5839 void glwTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels)
5844 gl->textureSubImage3DEXT(texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
5847 void glwTextureView (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers)
5852 gl->textureView(texture, target, origtexture, internalformat, minlevel, numlevels, minlayer, numlayers);