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Lines Matching refs:shader1

196 			GLuint shader1 = glCreateShader(GL_VERTEX_SHADER);
201 glAttachShader(shader1, shader1);
208 glAttachShader(shader1, program);
215 glAttachShader(-1, shader1);
222 glAttachShader(program, shader1);
224 glAttachShader(program, shader1);
231 glDeleteShader(shader1);