Lines Matching refs:shader1
196 GLuint shader1 = glCreateShader(GL_VERTEX_SHADER);201 glAttachShader(shader1, shader1);208 glAttachShader(shader1, program);215 glAttachShader(-1, shader1);222 glAttachShader(program, shader1);224 glAttachShader(program, shader1);231 glDeleteShader(shader1);