Lines Matching refs:PRECISION_LAST
392 , precision (PRECISION_LAST)
425 const char* precision = spec.precision != PRECISION_LAST ? getPrecisionName(spec.precision) : DE_NULL;
1272 for (int precision = 0; precision < PRECISION_LAST; precision++)
1297 shaderSpec.precision = isBoolCase ? PRECISION_LAST : (Precision)precision;
1424 for (int precision = 0; precision < (int)PRECISION_LAST; precision++)
1442 shaderSpec.precision = isBoolCase ? PRECISION_LAST : (Precision)precision;
1493 for (int precision = 0; precision < (int)PRECISION_LAST; precision++)