Lines Matching refs:Vec2
94 tcu::Vec2 minCoord;
95 tcu::Vec2 maxCoord;
102 FilterCase (const glu::Texture2D* tex_, const tcu::Vec2& minCoord_, const tcu::Vec2& maxCoord_)
237 m_cases.push_back(FilterCase(m_textures[texNdx], tcu::Vec2(oX, oY), tcu::Vec2(oX+sX, oY+sY)));
357 tcu::Vec2 bottomLeft;
358 tcu::Vec2 topRight;
365 FilterCase (const glu::TextureCube* tex_, const tcu::Vec2& bottomLeft_, const tcu::Vec2& topRight_)
489 m_cases.push_back(FilterCase(tex0, tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(0.8f, 0.8f))); // minification
490 m_cases.push_back(FilterCase(tex0, tcu::Vec2(0.5f, 0.65f), tcu::Vec2(0.8f, 0.8f))); // magnification
491 m_cases.push_back(FilterCase(tex1, tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(0.8f, 0.8f))); // minification
492 m_cases.push_back(FilterCase(tex1, tcu::Vec2(0.2f, 0.2f), tcu::Vec2(0.6f, 0.5f))); // magnification