Lines Matching defs:texCoordLoc
649 const int texCoordLoc = glGetAttribLocation(programID, "a_texCoord");
650 if (texCoordLoc != -1)
652 glEnableVertexAttribArray(texCoordLoc);
653 glVertexAttribPointer(texCoordLoc, 2, GL_FLOAT, GL_FALSE, 0, grid.getTexCoordPtr());
990 const int texCoordLoc = glGetAttribLocation(programID, "a_texCoord");
991 if (texCoordLoc != -1)
993 glEnableVertexAttribArray(texCoordLoc);
994 glVertexAttribPointer(texCoordLoc, 3, GL_FLOAT, GL_FALSE, 0, grid.getTexCoordPtr());