Lines Matching refs:VertexCubeTextureCase
691 class VertexCubeTextureCase : public TestCase
694 VertexCubeTextureCase (Context& testCtx, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT);
695 ~VertexCubeTextureCase (void);
704 VertexCubeTextureCase (const VertexCubeTextureCase& other);
705 VertexCubeTextureCase& operator= (const VertexCubeTextureCase& other);
723 VertexCubeTextureCase::VertexCubeTextureCase (Context& testCtx, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT)
736 VertexCubeTextureCase::~VertexCubeTextureCase(void)
738 VertexCubeTextureCase::deinit();
741 void VertexCubeTextureCase::init (void)
852 VertexCubeTextureCase::deinit();
857 void VertexCubeTextureCase::deinit (void)
869 float VertexCubeTextureCase::calculateLod (const Vec2& texScale, const Vec2& dstSize, int textureNdx) const
879 VertexCubeTextureCase::IterateResult VertexCubeTextureCase::iterate (void)
974 void VertexCubeTextureCase::setupShaderInputs (int textureNdx, float lod, const Grid& grid) const
1021 void VertexCubeTextureCase::renderCell (int textureNdx, float lod, const Grid& grid) const
1028 void VertexCubeTextureCase::computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const
1138 filteringGroupCube->addChild(new VertexCubeTextureCase(m_context,
1151 wrapGroupCube->addChild(new VertexCubeTextureCase(m_context,