Lines Matching refs:m_texCoords
198 const float* getTexCoordPtr (void) const { DE_STATIC_ASSERT(sizeof(TexCoordVec) == TEX_COORD_DIMS*(int)sizeof(float)); return (float*)&m_texCoords[0]; }
206 vector<TexCoordVec> m_texCoords;
225 return m_texCoords[(row*m_gridSize + col) * 4];
263 m_texCoords.reserve(m_gridSize*m_gridSize*4);
268 DE_ASSERT((int)m_texCoords.size() == m_gridSize*m_gridSize*4);
274 DE_ASSERT(m_texCoords.empty());
284 m_texCoords.push_back(useSafeTexCoords ? safe2DTexCoords(rawCoord, textureSize) : rawCoord);
291 DE_ASSERT(m_texCoords.empty());
310 m_texCoords.push_back(texCoord);