Lines Matching refs:texBoundaries
294 vector<float> texBoundaries;
295 computeQuadTexCoordCube(texBoundaries, texCoordParams.face);
296 const Vec3 coordA = Vec3(texBoundaries[0], texBoundaries[1], texBoundaries[2]);
297 const Vec3 coordB = Vec3(texBoundaries[3], texBoundaries[4], texBoundaries[5]);
298 const Vec3 coordC = Vec3(texBoundaries[6], texBoundaries[7], texBoundaries[8]);