Lines Matching refs:texShader
76 Texture2DShader texShader (DataTypes() << glu::TYPE_SAMPLER_2D, glu::TYPE_FLOAT_VEC4);
78 deUint32 texShaderID = getCurrentContext()->createProgram(&texShader);
85 texShader.setUniforms(*getCurrentContext(), texShaderID);
483 Texture2DShader texShader (DataTypes() << glu::TYPE_SAMPLER_2D, glu::TYPE_FLOAT_VEC4);
487 deUint32 texShaderID = getCurrentContext()->createProgram(&texShader);
499 texShader.setUniforms(*getCurrentContext(), texShaderID);
633 Texture2DShader texShader (DataTypes() << glu::getSampler2DType(colorFormat), glu::TYPE_FLOAT_VEC4);
635 deUint32 texShaderID = getCurrentContext()->createProgram(&texShader);
643 texShader.setUniforms(*getCurrentContext(), texShaderID);
795 Texture2DShader texShader (DataTypes() << glu::TYPE_SAMPLER_2D, glu::TYPE_FLOAT_VEC4);
796 const deUint32 texShaderID = getCurrentContext()->createProgram(&texShader);
819 texShader.setUniforms(*getCurrentContext(), texShaderID);