Lines Matching refs:StateQueryMemoryWriteGuard
40 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
127 StateQueryMemoryWriteGuard<GLboolean> state;
152 StateQueryMemoryWriteGuard<GLboolean[4]> boolVector4;
186 StateQueryMemoryWriteGuard<GLboolean> state;
216 StateQueryMemoryWriteGuard<GLboolean> state;
246 StateQueryMemoryWriteGuard<GLboolean> state;
276 StateQueryMemoryWriteGuard<GLboolean[2]> boolVector;
316 StateQueryMemoryWriteGuard<GLboolean> state;
341 StateQueryMemoryWriteGuard<GLboolean> state;
381 StateQueryMemoryWriteGuard<GLint> state;
404 StateQueryMemoryWriteGuard<GLint[4]> intVector4;
431 StateQueryMemoryWriteGuard<GLint> state;
449 StateQueryMemoryWriteGuard<GLint> state;
467 StateQueryMemoryWriteGuard<GLint> state;
485 StateQueryMemoryWriteGuard<GLint[2]> intVector2;
503 StateQueryMemoryWriteGuard<GLint> state;
526 StateQueryMemoryWriteGuard<GLint> state;
568 StateQueryMemoryWriteGuard<GLint64> state;
591 StateQueryMemoryWriteGuard<GLint64[4]> intVector4;
617 StateQueryMemoryWriteGuard<GLint64> state;
635 StateQueryMemoryWriteGuard<GLint64> state;
653 StateQueryMemoryWriteGuard<GLint64> state;
671 StateQueryMemoryWriteGuard<GLint64[2]> intVector2;
689 StateQueryMemoryWriteGuard<GLint64> state;
712 StateQueryMemoryWriteGuard<GLint64> state;
757 StateQueryMemoryWriteGuard<GLfloat> state;
780 StateQueryMemoryWriteGuard<GLfloat[4]> floatVector4;
806 StateQueryMemoryWriteGuard<GLfloat> state;
824 StateQueryMemoryWriteGuard<GLfloat> state;
842 StateQueryMemoryWriteGuard<GLfloat> state;
860 StateQueryMemoryWriteGuard<GLfloat[2]> floatVector2;
878 StateQueryMemoryWriteGuard<GLfloat> state;