Lines Matching refs:shader1
189 GLuint shader1 = glCreateShader(GL_VERTEX_SHADER);194 glAttachShader(shader1, shader1);201 glAttachShader(shader1, program);208 glAttachShader(-1, shader1);215 glAttachShader(program, shader1);217 glAttachShader(program, shader1);227 glDeleteShader(shader1);