Home | History | Annotate | Download | only in functional

Lines Matching refs:glGetAttachedShaders

182 	ES3F_ADD_API_CASE(get_attached_shaders, "Invalid glGetAttachedShaders() usage",
190 glGetAttachedShaders(-1, 1, &count[0], &shaders[0]);
195 glGetAttachedShaders(shaderObject, 1, &count[0], &shaders[0]);
200 glGetAttachedShaders(program, -1, &count[0], &shaders[0]);