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Lines Matching refs:StateQueryMemoryWriteGuard

35 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
104 StateQueryMemoryWriteGuard<GLint> state;
113 StateQueryMemoryWriteGuard<GLint> state;
121 StateQueryMemoryWriteGuard<GLint> state;
130 StateQueryMemoryWriteGuard<GLint> state;
141 StateQueryMemoryWriteGuard<GLfloat[4]> attribValue;
161 StateQueryMemoryWriteGuard<GLint[4]> attribValue;
181 StateQueryMemoryWriteGuard<GLuint[4]> attribValue;
201 StateQueryMemoryWriteGuard<GLint[4]> attribValue;
250 StateQueryMemoryWriteGuard<GLint> state;
261 StateQueryMemoryWriteGuard<GLfloat[1]> state;
286 StateQueryMemoryWriteGuard<GLfloat[2]> state;
314 StateQueryMemoryWriteGuard<GLfloat[3]> state;
345 StateQueryMemoryWriteGuard<GLfloat[4]> state;
379 StateQueryMemoryWriteGuard<GLint[1]> state;
404 StateQueryMemoryWriteGuard<GLint[2]> state;
432 StateQueryMemoryWriteGuard<GLint[3]> state;
463 StateQueryMemoryWriteGuard<GLint[4]> state;
497 StateQueryMemoryWriteGuard<GLuint[1]> state;
522 StateQueryMemoryWriteGuard<GLuint[2]> state;
550 StateQueryMemoryWriteGuard<GLuint[3]> state;
581 StateQueryMemoryWriteGuard<GLuint[4]> state;
616 StateQueryMemoryWriteGuard<GLfloat[Count]> state;
639 StateQueryMemoryWriteGuard<GLfloat[N*N]> state;
734 StateQueryMemoryWriteGuard<GLint> logLength;
825 StateQueryMemoryWriteGuard<GLint> sourceLength;
845 StateQueryMemoryWriteGuard<GLint> sourceLength;
984 StateQueryMemoryWriteGuard<GLfloat[4]> attribValue;
1247 StateQueryMemoryWriteGuard<GLint> logLength;
1538 StateQueryMemoryWriteGuard<GLuint[DE_LENGTH_OF_ARRAY(uniformNames)]> uniformIndices;
1547 StateQueryMemoryWriteGuard<GLint> uniformNameLen;
1714 StateQueryMemoryWriteGuard<GLuint> uniformIndex;
1798 StateQueryMemoryWriteGuard<GLuint[DE_LENGTH_OF_ARRAY(uniformNames)]> uniformIndices;
1799 StateQueryMemoryWriteGuard<GLint[DE_LENGTH_OF_ARRAY(uniformNames)]> uniformsBlockIndices;
1843 StateQueryMemoryWriteGuard<GLint> longlongUniformBlockUniforms;
1849 StateQueryMemoryWriteGuard<GLint[2]> longlongUniformBlockUniformIndices;
1934 StateQueryMemoryWriteGuard<GLint> programLength;
2013 StateQueryMemoryWriteGuard<GLint> maxOutputLen;
2024 StateQueryMemoryWriteGuard<GLint> varyings;
2883 StateQueryMemoryWriteGuard<GLvoid*> initialState;
2909 StateQueryMemoryWriteGuard<GLvoid*> state;
2943 StateQueryMemoryWriteGuard<GLvoid*> state;
2953 StateQueryMemoryWriteGuard<GLvoid*> state;
3544 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLboolean> shaderCompiler;
3545 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLint[2]> range;
3546 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLint> precision;