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Lines Matching refs:m_context

144 	m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertShaderSource, fragShaderSource));
284 addChild(new FenceSyncCase(m_context, "wait_sync_smalldraw", "", 10, COMMAND_WAIT_SYNC, 0, GL_TIMEOUT_IGNORED, 0));
285 addChild(new FenceSyncCase(m_context, "wait_sync_largedraw", "", 10000, COMMAND_WAIT_SYNC, 0, GL_TIMEOUT_IGNORED, 0));
287 addChild(new FenceSyncCase(m_context, "client_wait_sync_smalldraw", "", 10, COMMAND_CLIENT_WAIT_SYNC, 0, 0, 0));
288 addChild(new FenceSyncCase(m_context, "client_wait_sync_largedraw", "", 10000, COMMAND_CLIENT_WAIT_SYNC, 0, 0, 0));
289 addChild(new FenceSyncCase(m_context, "client_wait_sync_timeout_smalldraw", "", 10, COMMAND_CLIENT_WAIT_SYNC, 0, 10, 0));
290 addChild(new FenceSyncCase(m_context, "client_wait_sync_timeout_largedraw", "", 10000, COMMAND_CLIENT_WAIT_SYNC, 0, 10, 0));
292 addChild(new FenceSyncCase(m_context, "client_wait_sync_flush_auto", "", 10000, COMMAND_CLIENT_WAIT_SYNC, GL_SYNC_FLUSH_COMMANDS_BIT, 0, 0));
293 addChild(new FenceSyncCase(m_context, "client_wait_sync_flush_manual", "", 10000, COMMAND_CLIENT_WAIT_SYNC, 0, 0, CASE_FLUSH_BEFORE_WAIT));
294 addChild(new FenceSyncCase(m_context, "client_wait_sync_noflush", "", 10000, COMMAND_CLIENT_WAIT_SYNC, 0, 0, 0));
295 addChild(new FenceSyncCase(m_context, "client_wait_sync_finish", "", 10000, COMMAND_CLIENT_WAIT_SYNC, 0, 0, CASE_FINISH_BEFORE_WAIT));