Lines Matching defs:texCoordLoc
749 const int texCoordLoc = glGetAttribLocation(programID, "a_texCoord");
750 if (texCoordLoc != -1)
752 glEnableVertexAttribArray(texCoordLoc);
753 glVertexAttribPointer(texCoordLoc, 2, GL_FLOAT, GL_FALSE, 0, grid.getTexCoordPtr());
1084 const int texCoordLoc = glGetAttribLocation(programID, "a_texCoord");
1085 if (texCoordLoc != -1)
1087 glEnableVertexAttribArray(texCoordLoc);
1088 glVertexAttribPointer(texCoordLoc, 3, GL_FLOAT, GL_FALSE, 0, grid.getTexCoordPtr());
1424 const int texCoordLoc = glGetAttribLocation(programID, "a_texCoord");
1425 if (texCoordLoc != -1)
1427 glEnableVertexAttribArray(texCoordLoc);
1428 glVertexAttribPointer(texCoordLoc, 3, GL_FLOAT, GL_FALSE, 0, grid.getTexCoordPtr());
1767 const int texCoordLoc = glGetAttribLocation(programID, "a_texCoord");
1768 if (texCoordLoc != -1)
1770 glEnableVertexAttribArray(texCoordLoc);
1771 glVertexAttribPointer(texCoordLoc, 3, GL_FLOAT, GL_FALSE, 0, grid.getTexCoordPtr());