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Lines Matching refs:Vertex2DTextureCase

485 class Vertex2DTextureCase : public TestCase
488 Vertex2DTextureCase (Context& testCtx, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT);
489 ~Vertex2DTextureCase (void);
498 Vertex2DTextureCase (const Vertex2DTextureCase& other);
499 Vertex2DTextureCase& operator= (const Vertex2DTextureCase& other);
515 Vertex2DTextureCase::Vertex2DTextureCase (Context& testCtx, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT)
527 Vertex2DTextureCase::~Vertex2DTextureCase(void)
529 Vertex2DTextureCase::deinit();
532 void Vertex2DTextureCase::init (void)
625 Vertex2DTextureCase::deinit();
630 void Vertex2DTextureCase::deinit (void)
642 float Vertex2DTextureCase::calculateLod (const Vec2& texScale, const Vec2& dstSize, int textureNdx) const
652 Vertex2DTextureCase::IterateResult Vertex2DTextureCase::iterate (void)
733 void Vertex2DTextureCase::setupShaderInputs (int textureNdx, float lod, const Grid& grid) const
780 void Vertex2DTextureCase::renderCell (int textureNdx, float lod, const Grid& grid) const
786 void Vertex2DTextureCase::computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, const Rect& dstRegion) const
1897 filteringGroup2D->addChild(new Vertex2DTextureCase(m_context,
1910 wrapGroup2D->addChild(new Vertex2DTextureCase(m_context,