Lines Matching refs:m_texCoords
247 const float* getTexCoordPtr (void) const { DE_STATIC_ASSERT(sizeof(TexCoordVec) == TEX_COORD_DIMS*(int)sizeof(float)); return (float*)&m_texCoords[0]; }
255 vector<TexCoordVec> m_texCoords;
274 return m_texCoords[(row*m_gridSize + col) * 4];
312 m_texCoords.reserve(m_gridSize*m_gridSize*4);
317 DE_ASSERT((int)m_texCoords.size() == m_gridSize*m_gridSize*4);
323 DE_ASSERT(m_texCoords.empty());
333 m_texCoords.push_back(useSafeTexCoords ? safe2DTexCoords(rawCoord, textureSize) : rawCoord);
340 DE_ASSERT(m_texCoords.empty());
359 m_texCoords.push_back(texCoord);
366 DE_ASSERT(m_texCoords.empty());
376 m_texCoords.push_back(useSafeTexCoords ? safe2DArrayTexCoords(rawCoord, textureSize) : rawCoord);
383 DE_ASSERT(m_texCoords.empty());
393 m_texCoords.push_back(useSafeTexCoords ? safe3DTexCoords(rawCoord, textureSize) : rawCoord);