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Lines Matching refs:positionLocation

4725 		const int				positionLocation	= gl.getAttribLocation(m_program->getProgram(), "a_position");
4733 gl.vertexAttribPointer(positionLocation, 4, GL_FLOAT, GL_FALSE, 2 * (int)sizeof(tcu::Vec4), DE_NULL);
4734 gl.enableVertexAttribArray(positionLocation);