Lines Matching refs:shader1
234 GLuint shader1 = ctx.glCreateShader(GL_VERTEX_SHADER);245 ctx.glAttachShader(shader1, shader1);252 ctx.glAttachShader(shader1, program);259 ctx.glAttachShader(notAProgram, shader1);266 ctx.glAttachShader(program, shader1);268 ctx.glAttachShader(program, shader1);278 ctx.glDeleteShader(shader1);