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Lines Matching defs:source

5  * Copyright 2016 The Android Open Source Project
82 const char* const source = shaderSource.c_str();
87 shader.setSources(1, &source, &length);
115 std::ostringstream source;
116 source << "#version 310 es\n"
122 verifyShader(ctx, glu::SHADERTYPE_TESSELLATION_CONTROL, source.str(), EXPECT_RESULT_FAIL);
130 const std::string source = "#version 320 es\n"
137 verifyShader(ctx, glu::SHADERTYPE_TESSELLATION_CONTROL, source, EXPECT_RESULT_PASS);
143 const std::string source = "#version 320 es\n"
150 verifyShader(ctx, glu::SHADERTYPE_TESSELLATION_CONTROL, source, EXPECT_RESULT_FAIL);
156 const std::string source = "#version 320 es\n"
163 verifyShader(ctx, glu::SHADERTYPE_TESSELLATION_CONTROL, source, EXPECT_RESULT_FAIL);
193 std::ostringstream source;
194 source << "#version 310 es\n"
199 verifyShader(ctx, glu::SHADERTYPE_FRAGMENT, source.str(), EXPECT_RESULT_FAIL);
220 std::ostringstream source;
221 source << "#version 310 es\n"
227 verifyShader(ctx, glu::SHADERTYPE_FRAGMENT, source.str(), EXPECT_RESULT_FAIL);
249 std::ostringstream source;
250 source << "#version 310 es\n"
257 verifyShader(ctx, glu::SHADERTYPE_FRAGMENT, source.str(), EXPECT_RESULT_FAIL);
281 std::ostringstream source;
282 source << "#version 310 es\n"
288 verifyShader(ctx, glu::SHADERTYPE_FRAGMENT, source.str(), EXPECT_RESULT_FAIL);
295 std::ostringstream source;
296 source << "#version 310 es\n"
303 verifyShader(ctx, glu::SHADERTYPE_FRAGMENT, source.str(), EXPECT_RESULT_FAIL);
321 std::ostringstream source;
322 source << "#version 310 es\n"
328 verifyShader(ctx, glu::SHADERTYPE_FRAGMENT, source.str(), EXPECT_RESULT_FAIL);
361 std::ostringstream source;
362 source << "#version 310 es\n"
369 verifyShader(ctx, glu::SHADERTYPE_FRAGMENT, source.str(), EXPECT_RESULT_FAIL);
375 std::ostringstream source;
376 source << "#version 310 es\n"
382 verifyShader(ctx, glu::SHADERTYPE_FRAGMENT, source.str(), EXPECT_RESULT_FAIL);
388 std::ostringstream source;
389 source << "#version 310 es\n"
397 verifyShader(ctx, glu::SHADERTYPE_FRAGMENT, source.str(), EXPECT_RESULT_FAIL);
408 std::ostringstream source;
409 source << "#version 310 es\n"
417 verifyShader(ctx, glu::SHADERTYPE_FRAGMENT, source.str(), EXPECT_RESULT_FAIL);
466 std::ostringstream source;
467 source << "#version 310 es\n"
472 verifyShader(ctx, glu::SHADERTYPE_FRAGMENT, source.str(), EXPECT_RESULT_FAIL);
494 std::ostringstream source;
495 source << "#version 310 es\n"
500 verifyShader(ctx, glu::SHADERTYPE_FRAGMENT, source.str(), EXPECT_RESULT_FAIL);