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Lines Matching refs:specializeShader

51 static std::string specializeShader(const std::string& shaderSource, const glu::ContextType& contextType)
290 return specializeShader(buf.str(), m_context.getRenderContext().getType());
343 return specializeShader(buf.str(), m_context.getRenderContext().getType());
498 return specializeShader(buf.str(), m_context.getRenderContext().getType());
607 return specializeShader(buf.str(), m_context.getRenderContext().getType());
698 return specializeShader(buf.str(), m_context.getRenderContext().getType());
746 return specializeShader(buf.str(), m_context.getRenderContext().getType());
885 return specializeShader(buf.str(), m_context.getRenderContext().getType());
919 return specializeShader(buf.str(), m_context.getRenderContext().getType());
989 return specializeShader(buf.str(), m_context.getRenderContext().getType());
1017 return specializeShader(buf.str(), m_context.getRenderContext().getType());
1125 return specializeShader(buf.str(), m_context.getRenderContext().getType());
1179 return specializeShader(buf.str(), m_context.getRenderContext().getType());
1280 return specializeShader(buf.str(), m_context.getRenderContext().getType());
1323 return specializeShader(buf.str(), m_context.getRenderContext().getType());
1393 return specializeShader(buf.str(), m_context.getRenderContext().getType());
1422 return specializeShader(buf.str(), m_context.getRenderContext().getType());
1645 return specializeShader(buf.str(), m_context.getRenderContext().getType());