Lines Matching refs:numVerticesPerInvocation
2321 int numVerticesPerInvocation;
2332 numVerticesPerInvocation = numPrimitivesPerInvocation * 4;
2347 numVerticesPerInvocation = numSliceNodes * 2;
2351 geometryVerticesPerPrimitive = numVerticesPerInvocation * geometryShaderInvocations;
2357 << "\tTotal output vertex count per invocation: " << (numVerticesPerInvocation) << "\n"