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Lines Matching refs:numVerticesPerInvocation

2321 				int			numVerticesPerInvocation;
2332 numVerticesPerInvocation = numPrimitivesPerInvocation * 4;
2347 numVerticesPerInvocation = numSliceNodes * 2;
2351 geometryVerticesPerPrimitive = numVerticesPerInvocation * geometryShaderInvocations;
2357 << "\tTotal output vertex count per invocation: " << (numVerticesPerInvocation) << "\n"