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Lines Matching refs:attribValue

1156 void calcShaderColorCoord (tcu::Vec2& coord, tcu::Vec3& color, const tcu::Vector<T, 4>& attribValue, bool isCoordinate, int numComponents)
1161 case 1: coord += tcu::Vec2((float)attribValue.x(), (float)attribValue.x()); break;
1162 case 2: coord += tcu::Vec2((float)attribValue.x(), (float)attribValue.y()); break;
1163 case 3: coord += tcu::Vec2((float)attribValue.x() + (float)attribValue.z(), (float)attribValue.y()); break;
1164 case 4: coord += tcu::Vec2((float)attribValue.x() + (float)attribValue.z(), (float)attribValue.y() + (float)attribValue.w()); break;
1174 color = color * (float)attribValue.x();
1178 color.x() = color.x() * (float)attribValue.x();
1179 color.y() = color.y() * (float)attribValue.y();
1183 color.x() = color.x() * (float)attribValue.x();
1184 color.y() = color.y() * (float)attribValue.y();
1185 color.z() = color.z() * (float)attribValue.z();
1189 color.x() = color.x() * (float)attribValue.x() * (float)attribValue.w();
1190 color.y() = color.y() * (float)attribValue.y() * (float)attribValue.w();
1191 color.z() = color.z() * (float)attribValue.z() * (float)attribValue.w();
3214 rr::GenericVec4 attribValue = RandomArrayGenerator::generateAttributeValue(seed, attribSpec.inputType);
3219 m_glArrayPack->getArray(attribNdx)->setupArray(false, 0, attribSpec.componentCount, attribSpec.inputType, attribSpec.outputType, false, 0, 0, attribValue, isPositionAttr, false);
3220 m_rrArrayPack->getArray(attribNdx)->setupArray(false, 0, attribSpec.componentCount, attribSpec.inputType, attribSpec.outputType, false, 0, 0, attribValue, isPositionAttr, false);