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Lines Matching refs:vertexNdx

1222 				case rr::GENERICVECTYPE_FLOAT:	calcShaderColorCoord(coord, color, rr::readVertexAttribFloat(inputs[attribNdx], packet.instanceNdx, packet.vertexNdx), isCoord, numComponents);	break;
1223 case rr::GENERICVECTYPE_INT32: calcShaderColorCoord(coord, color, rr::readVertexAttribInt (inputs[attribNdx], packet.instanceNdx, packet.vertexNdx), isCoord, numComponents); break;
1224 case rr::GENERICVECTYPE_UINT32: calcShaderColorCoord(coord, color, rr::readVertexAttribUint (inputs[attribNdx], packet.instanceNdx, packet.vertexNdx), isCoord, numComponents); break;
1587 for (int vertexNdx = 0; vertexNdx < elementCount; vertexNdx++)
1596 if (vertexNdx != 0 && abs(components[componentNdx] - previousComponents[componentNdx]) < minValue<GLType>())
1635 for (int vertexNdx = 0; vertexNdx < elementCount; vertexNdx++)