Lines Matching refs:__p
10 private Table __p;
11 public ByteBuffer ByteBuffer { get { return __p.bb; } }
15 public void __init(int _i, ByteBuffer _bb) { __p.bb_pos = _i; __p.bb = _bb; }
18 public Character MainCharacterType { get { int o = __p.__offset(4); return o != 0 ? (Character)__p.bb.Get(o + __p.bb_pos) : Character.NONE; } }
19 public TTable? MainCharacter<TTable>() where TTable : struct, IFlatbufferObject { int o = __p.__offset(6); return o != 0 ? (TTable?)__p.__union<TTable>(o) : null; }
20 public Character CharactersType(int j) { int o = __p.__offset(8); return o != 0 ? (Character)__p.bb.Get(__p.__vector(o) + j * 1) : (Character)0; }
21 public int CharactersTypeLength { get { int o = __p.__offset(8); return o != 0 ? __p.__vector_len(o) : 0; } }
23 public Span<byte> GetCharactersTypeBytes() { return __p.__vector_as_span(8); }
25 public ArraySegment<byte>? GetCharactersTypeBytes() { return __p.__vector_as_arraysegment(8); }
27 public Character[] GetCharactersTypeArray() { return __p.__vector_as_array<Character>(8); }
28 public TTable? Characters<TTable>(int j) where TTable : struct, IFlatbufferObject { int o = __p.__offset(10); return o != 0 ? (TTable?)__p.__union<TTable>(__p.__vector(o) + j * 4) : null; }
29 public int CharactersLength { get { int o = __p.__offset(10); return o != 0 ? __p.__vector_len(o) : 0; } }