Lines Matching refs:client2
800 // to a sync msg from client2.
1395 // client1. At the same time, client2 will be about to send an unblocking
1397 // telling server2 to send a non-unblocking message to client2.
1399 // same-context client2->server2 message to dispatch, causing client2 to
1400 // unblock then handle the server2->client2 message, so that the shared
1403 // The old code would end up in a state where the server2->client2 message is
1404 // sent, but the client2->server2 message (which is eligible for dispatch, and
1405 // which is what client2 is waiting for) is stashed in a local delayed_queue
1409 // event 1: indicate to client1 that client2 listener is in OnDoClient2Task
1410 // event 2: indicate to server1 that client2 listener is in OnDoClient2Task
1411 // event 3: indicate to client2 that server listener is in OnDoServerTask
1622 RestrictedDispatchDeadlockClient2* client2;
1630 client2 = new RestrictedDispatchDeadlockClient2(
1632 workers.push_back(client2);
1640 server1, client2, &server1_ready, events, std::move(pipe1.handle1));