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Lines Matching refs:Weight

81   // Traverse the CFG using a stack. Find all the edges and assign the weight.
82 // Edges with large weight will be put into MST first so they are less likely
104 uint64_t Weight = 2;
117 Weight = BPI->getEdgeProbability(&*BB, TargetBB).scale(scaleFactor);
118 addEdge(&*BB, TargetBB, Weight).IsCritical = Critical;
120 << TargetBB->getName() << " w=" << Weight << "\n");
130 // Sort CFG edges based on its weight.
135 return Edge1->Weight > Edge2->Weight;
139 // Traverse all the edges and compute the Minimum Weight Spanning Tree
183 // Add an edge to AllEdges with weight W.