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Lines Matching refs:Constants

245     unsigned imm_end = generic_code->constants.Count;
246 struct rc_constant *constants = generic_code->constants.Constants;
286 if (constants[i].Type == RC_CONSTANT_IMMEDIATE) {
287 const float *data = constants[i].u.Immediate;
396 if (constants[i].Type == RC_CONSTANT_IMMEDIATE) {
397 const float *data = constants[i].u.Immediate;
479 compiler.Base.Program.Constants.Count > 200) {
525 /* Initialize numbers of constants for each type. */
528 i < shader->code.constants.Count &&
529 shader->code.constants.Constants[i].Type == RC_CONSTANT_EXTERNAL; i++) {
535 for (i = shader->externals_count; i < shader->code.constants.Count; i++) {
536 switch (shader->code.constants.Constants[i].Type) {