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Lines Matching refs:PSHUFB

1936         // SIMD16 PSHUFB isnt part of AVX-512F, so split into SIMD8 for the sake of KNL, for now..
1941 Value *vShufResult_lo = BITCAST(PSHUFB(BITCAST(vGatherResult_lo, v32x8Ty), vConstMask), vGatherTy);
1942 Value *vShufResult_hi = BITCAST(PSHUFB(BITCAST(vGatherResult_hi, v32x8Ty), vConstMask), vGatherTy);
1944 // after pshufb: group components together in each 128bit lane
2069 // pshufb masks for each component
2101 Value *temp_lo = BITCAST(PSHUFB(BITCAST(vGatherResult_lo, v32x8Ty), vConstMask), vGatherTy);
2102 Value *temp_hi = BITCAST(PSHUFB(BITCAST(vGatherResult_hi, v32x8Ty), vConstMask), vGatherTy);
2104 // after pshufb for x channel
2291 // SIMD16 PSHUFB isnt part of AVX-512F, so split into SIMD8 for the sake of KNL, for now..
2296 Value *vShufResult_lo = BITCAST(PSHUFB(BITCAST(vGatherResult_lo, v32x8Ty), vConstMask), vGatherTy);
2297 Value *vShufResult_hi = BITCAST(PSHUFB(BITCAST(vGatherResult_hi, v32x8Ty), vConstMask), vGatherTy);
2299 // after pshufb: group components together in each 128bit lane
2319 Value *vShufResult_lo = BITCAST(PSHUFB(BITCAST(vGatherResult_lo, v32x8Ty), vConstMask), vGatherTy);
2320 Value *vShufResult_hi = BITCAST(PSHUFB(BITCAST(vGatherResult_hi, v32x8Ty), vConstMask), vGatherTy);
2406 // pshufb masks for each component
2454 // select correct constMask for x/z or y/w pshufb
2459 // SIMD16 PSHUFB isnt part of AVX-512F, so split into SIMD8 for the sake of KNL, for now..
2464 Value *temp_lo = BITCAST(PSHUFB(BITCAST(vGatherResult_lo, v32x8Ty), vConstMask[selectedMask]), vGatherTy);
2465 Value *temp_hi = BITCAST(PSHUFB(BITCAST(vGatherResult_hi, v32x8Ty), vConstMask[selectedMask]), vGatherTy);
2467 // after pshufb mask for x channel; z uses the same shuffle from the second gather
2539 Value* vShufResult = BITCAST(PSHUFB(BITCAST(vGatherResult[0], v32x8Ty), vConstMask), vGatherTy);
2540 // after pshufb: group components together in each 128bit lane
2553 Value* vShufResult = BITCAST(PSHUFB(BITCAST(vGatherResult[1], v32x8Ty), vConstMask), vGatherTy);
2629 // pshufb masks for each component
2674 // select correct constMask for x/z or y/w pshufb
2679 vVertexElements[currentVertexElement] = BITCAST(PSHUFB(BITCAST(vGatherResult[selectedGather], v32x8Ty), vConstMask[selectedMask]), vGatherTy);
2680 // after pshufb mask for x channel; z uses the same shuffle from the second gather