Lines Matching refs:BRW_MAX_SSBO
439 prog->MaxShaderStorageBlocks = BRW_MAX_SSBO;449 ctx->Const.MaxCombinedShaderStorageBlocks = num_stages * BRW_MAX_SSBO;450 ctx->Const.MaxShaderStorageBufferBindings = num_stages * BRW_MAX_SSBO;