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Lines Matching refs:texture

46  * Check if the given texture target is a legal texture object target
124 /** Helper to get a particular texture image in a texture object */
151 /* Set up all the texture object's gl_texture_images */
176 * Clear all fields of texture object to zeros. Used for proxy texture tests
177 * and to clean up when a texture memory allocation fails.
267 * desires, but this can be used to get the texture images allocated using the
268 * usual texture image handling code. The immutability of
269 * GL_ARB_texture_storage texture layouts is handled by texObj->Immutable
301 * is a proxy texture.
356 " for max texture dimension)",
361 /* non-default texture object check */
364 "glTex%sStorage%uD(texture object 0)",
378 _mesa_error(ctx, GL_INVALID_OPERATION, "glTex%sStorage%uD(bad target for texture)",
446 "glTex%sStorage%uD(texture too large)",
475 /* Reset the texture images' info to zeros.
579 texturestorage_error(GLuint dims, GLuint texture, GLsizei levels,
588 caller, texture, levels,
600 texObj = _mesa_lookup_texture_err(ctx, texture, caller);
620 texturestorage_no_error(GLuint dims, GLuint texture, GLsizei levels,
626 struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, texture);
686 _mesa_TextureStorage1D_no_error(GLuint texture, GLsizei levels,
689 texturestorage_no_error(1, texture, levels, internalformat, width, 1, 1);
694 _mesa_TextureStorage1D(GLuint texture, GLsizei levels, GLenum internalformat,
697 texturestorage_error(1, texture, levels, internalformat, width, 1, 1,
703 _mesa_TextureStorage2D_no_error(GLuint texture, GLsizei levels,
707 texturestorage_no_error(2, texture, levels, internalformat, width, height, 1);
712 _mesa_TextureStorage2D(GLuint texture, GLsizei levels,
716 texturestorage_error(2, texture, levels, internalformat, width, height, 1,
722 _mesa_TextureStorage3D_no_error(GLuint texture, GLsizei levels,
726 texturestorage_no_error(3, texture, levels, internalformat, width, height,
732 _mesa_TextureStorage3D(GLuint texture, GLsizei levels, GLenum internalformat,
735 texturestorage_error(3, texture, levels, internalformat, width, height, depth,
749 _mesa_TextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels,
755 (void) texture;
767 _mesa_TextureStorage2DEXT(GLuint texture, GLenum target, GLsizei levels,
773 (void) texture;
786 _mesa_TextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels,
792 (void) texture;