Home | History | Annotate | Download | only in render

Lines Matching refs:FinalMatrix

1689   CFX_Matrix FinalMatrix = m_DeviceMatrix;
1690 FinalMatrix.Translate(-*left, -*top);
1691 FinalMatrix.Scale(scaleX, scaleY);
1696 m_pContext->Render(&device, pObj, &m_Options, &FinalMatrix);
2106 CFX_Matrix FinalMatrix = *pMatrix;
2107 FinalMatrix.Concat(*buffer.GetMatrix());
2118 DrawFuncShading(pBitmap, &FinalMatrix, pDict, funcs, pColorSpace, alpha);
2121 DrawAxialShading(pBitmap, &FinalMatrix, pDict, funcs, pColorSpace, alpha);
2124 DrawRadialShading(pBitmap, &FinalMatrix, pDict, funcs, pColorSpace,
2131 DrawFreeGouraudShading(pBitmap, &FinalMatrix, pStream, funcs,
2139 DrawLatticeGouraudShading(pBitmap, &FinalMatrix, pStream, funcs,
2148 DrawCoonPatchMeshes(pPattern->GetShadingType(), pBitmap, &FinalMatrix,