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Lines Matching refs:Sound

19 import com.replica.replicaisland.SoundSystem.Sound;
32 private Sound mAmbientSound;
131 SoundSystem sound = BaseObject.sSystemRegistry.soundSystem;
132 if (sound != null) {
133 mAmbientSoundStream = sound.play(mAmbientSound, true, SoundSystem.PRIORITY_NORMAL);
140 SoundSystem sound = BaseObject.sSystemRegistry.soundSystem;
141 if (sound != null) {
142 sound.stop(mAmbientSoundStream);
191 SoundSystem sound = BaseObject.sSystemRegistry.soundSystem;
192 if (sound != null) {
193 sound.stop(mAmbientSoundStream);
236 public final void setAmbientSound(Sound sound) {
237 mAmbientSound = sound;