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Lines Matching refs:fVariable

39     uni.fVariable.setType(type);
40 uni.fVariable.setTypeModifier(GrShaderVar::kUniform_TypeModifier);
51 fProgramBuilder->nameVariable(uni.fVariable.accessName(), prefix, name, mangleName);
52 uni.fVariable.setArrayCount(arrayCount);
57 *outName = uni.fVariable.c_str();
76 sampler.fVariable.setType(GrSLCombinedSamplerTypeForTextureType(type));
77 sampler.fVariable.setTypeModifier(GrShaderVar::kUniform_TypeModifier);
78 sampler.fVariable.setName(mangleName);
89 fUniforms[i].fVariable.appendDecl(fProgramBuilder->shaderCaps(), out);
95 fSamplers[i].fVariable.appendDecl(fProgramBuilder->shaderCaps(), out);
105 GL_CALL(BindUniformLocation(programID, currUniform, fUniforms[i].fVariable.c_str()));
109 GL_CALL(BindUniformLocation(programID, currUniform, fSamplers[i].fVariable.c_str()));
120 GL_CALL_RET(location, GetUniformLocation(programID, fUniforms[i].fVariable.c_str()));
125 GL_CALL_RET(location, GetUniformLocation(programID, fSamplers[i].fVariable.c_str()));