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Lines Matching refs:isLinear

79     bool hullIntersects(const SkDCubic& c2, bool* isLinear) const;
80 bool hullIntersects(const SkDConic& c, bool* isLinear) const;
81 bool hullIntersects(const SkDQuad& c2, bool* isLinear) const;
82 bool hullIntersects(const SkDPoint* pts, int ptCount, bool* isLinear) const;
83 bool isLinear(int startIndex, int endIndex) const;
209 bool hullIntersects(const SkDQuad& quad, bool* isLinear) const override;
210 bool hullIntersects(const SkDConic& conic, bool* isLinear) const override;
212 bool hullIntersects(const SkDCubic& cubic, bool* isLinear) const override {
213 return cubic.hullIntersects(fCubic, isLinear);
216 bool hullIntersects(const SkTCurve& curve, bool* isLinear) const override {
217 return curve.hullIntersects(fCubic, isLinear);