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Lines Matching defs:diff

272     SkPoint3D       diff;
275 diff.fX = quilt.fOrigin.fX - fLocation.fX;
276 diff.fY = quilt.fOrigin.fY - fLocation.fY;
277 diff.fZ = quilt.fOrigin.fZ - fLocation.fZ;
279 dot = SkUnit3D::Dot(SkUnit3D{diff.fX, diff.fY, diff.fZ},
282 // This multiplies fOrientation by the matrix [quilt.fU quilt.fV diff] -- U, V, and diff are
283 // column vectors in the matrix -- then divides by the length of the projection of diff onto
301 patchPtr = (const SkScalar*)(const void*)&diff;