Lines Matching defs:diff
272 SkPoint3D diff;
275 diff.fX = quilt.fOrigin.fX - fLocation.fX;
276 diff.fY = quilt.fOrigin.fY - fLocation.fY;
277 diff.fZ = quilt.fOrigin.fZ - fLocation.fZ;
279 dot = SkUnit3D::Dot(SkUnit3D{diff.fX, diff.fY, diff.fZ},
282 // This multiplies fOrientation by the matrix [quilt.fU quilt.fV diff] -- U, V, and diff are
283 // column vectors in the matrix -- then divides by the length of the projection of diff onto
301 patchPtr = (const SkScalar*)(const void*)&diff;