Lines Matching refs:domain
945 // In texture-domain/clamp mode we only want to expand the
1007 // Use a constrained texture domain to avoid color bleeding
1008 SkRect domain;
1010 domain.fLeft = srcRect.fLeft + 0.5f;
1011 domain.fRight = srcRect.fRight - 0.5f;
1013 domain.fLeft = domain.fRight = srcRect.centerX();
1016 domain.fTop = srcRect.fTop + 0.5f;
1017 domain.fBottom = srcRect.fBottom - 0.5f;
1019 domain.fTop = domain.fBottom = srcRect.centerY();
1022 fp = GrBicubicEffect::Make(std::move(proxy), texMatrix, domain);
1024 fp = GrTextureDomainEffect::Make(std::move(proxy), texMatrix, domain,