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Lines Matching defs:GET_PROC

12 #define GET_PROC(F) functions->f##F = (GrGL##F##Fn*)get(ctx, "gl" #F)
84 GET_PROC(ActiveTexture);
85 GET_PROC(AttachShader);
86 GET_PROC(BindAttribLocation);
87 GET_PROC(BindBuffer);
89 GET_PROC(BindFragDataLocation);
91 GET_PROC(BeginQuery);
92 GET_PROC(BindTexture);
100 GET_PROC(BlendColor);
101 GET_PROC(BlendEquation);
102 GET_PROC(BlendFunc);
103 GET_PROC(BufferData);
104 GET_PROC(BufferSubData);
105 GET_PROC(Clear);
106 GET_PROC(ClearColor);
107 GET_PROC(ClearStencil);
109 GET_PROC(ClearTexImage);
110 GET_PROC(ClearTexSubImage);
112 GET_PROC(ColorMask);
113 GET_PROC(CompileShader);
114 GET_PROC(CompressedTexImage2D);
115 GET_PROC(CompressedTexSubImage2D);
116 GET_PROC(CopyTexSubImage2D);
117 GET_PROC(CreateProgram);
118 GET_PROC(CreateShader);
119 GET_PROC(CullFace);
120 GET_PROC(DeleteBuffers);
121 GET_PROC(DeleteProgram);
122 GET_PROC(DeleteQueries);
123 GET_PROC(DeleteShader);
124 GET_PROC(DeleteTextures);
125 GET_PROC(DepthMask);
126 GET_PROC(Disable);
127 GET_PROC(DisableVertexAttribArray);
128 GET_PROC(DrawArrays);
129 GET_PROC(DrawBuffer);
130 GET_PROC(DrawBuffers);
131 GET_PROC(DrawElements);
135 GET_PROC(DrawArraysInstanced);
136 GET_PROC(DrawElementsInstanced);
140 GET_PROC(DrawArraysIndirect);
141 GET_PROC(DrawElementsIndirect);
143 GET_PROC(DrawRangeElements);
144 GET_PROC(Enable);
145 GET_PROC(EnableVertexAttribArray);
146 GET_PROC(EndQuery);
147 GET_PROC(Finish);
148 GET_PROC(Flush);
149 GET_PROC(FrontFace);
150 GET_PROC(GenBuffers);
151 GET_PROC(GetBufferParameteriv);
152 GET_PROC(GetError);
153 GET_PROC(GetIntegerv);
155 GET_PROC(GetMultisamplefv);
157 GET_PROC(GetQueryObjectiv);
158 GET_PROC(GetQueryObjectuiv);
160 GET_PROC(GetQueryObjecti64v);
161 GET_PROC(GetQueryObjectui64v);
162 GET_PROC(QueryCounter);
167 GET_PROC(GetQueryiv);
168 GET_PROC(GetProgramInfoLog);
169 GET_PROC(GetProgramiv);
170 GET_PROC(GetShaderInfoLog);
171 GET_PROC(GetShaderiv);
172 GET_PROC(GetString);
173 GET_PROC(GetStringi);
174 GET_PROC(GetShaderPrecisionFormat);
175 GET_PROC(GetTexLevelParameteriv);
176 GET_PROC(GenQueries);
177 GET_PROC(GenTextures);
178 GET_PROC(GetUniformLocation);
179 GET_PROC(IsTexture);
180 GET_PROC(LineWidth);
181 GET_PROC(LinkProgram);
182 GET_PROC(MapBuffer);
185 GET_PROC(MultiDrawArraysIndirect);
186 GET_PROC(MultiDrawElementsIndirect);
189 GET_PROC(PixelStorei);
190 GET_PROC(PolygonMode);
194 GET_PROC(ReadBuffer);
195 GET_PROC(ReadPixels);
196 GET_PROC(Scissor);
197 GET_PROC(ShaderSource);
198 GET_PROC(StencilFunc);
199 GET_PROC(StencilFuncSeparate);
200 GET_PROC(StencilMask);
201 GET_PROC(StencilMaskSeparate);
202 GET_PROC(StencilOp);
203 GET_PROC(StencilOpSeparate);
205 GET_PROC(TexBuffer);
208 GET_PROC(TexBufferRange);
210 GET_PROC(TexImage2D);
211 GET_PROC(TexParameterf);
212 GET_PROC(TexParameterfv);
213 GET_PROC(TexParameteri);
214 GET_PROC(TexParameteriv);
216 GET_PROC(TexStorage2D);
220 GET_PROC(TexSubImage2D);
222 GET_PROC(TextureBarrier);
226 GET_PROC(Uniform1f);
227 GET_PROC(Uniform1i);
228 GET_PROC(Uniform1fv);
229 GET_PROC(Uniform1iv);
230 GET_PROC(Uniform2f);
231 GET_PROC(Uniform2i);
232 GET_PROC(Uniform2fv);
233 GET_PROC(Uniform2iv);
234 GET_PROC(Uniform3f);
235 GET_PROC(Uniform3i);
236 GET_PROC(Uniform3fv);
237 GET_PROC(Uniform3iv);
238 GET_PROC(Uniform4f);
239 GET_PROC(Uniform4i);
240 GET_PROC(Uniform4fv);
241 GET_PROC(Uniform4iv);
242 GET_PROC(UniformMatrix2fv);
243 GET_PROC(UniformMatrix3fv);
244 GET_PROC(UniformMatrix4fv);
245 GET_PROC(UnmapBuffer);
246 GET_PROC(UseProgram);
247 GET_PROC(VertexAttrib1f);
248 GET_PROC(VertexAttrib2fv);
249 GET_PROC(VertexAttrib3fv);
250 GET_PROC(VertexAttrib4fv);
253 GET_PROC(VertexAttribDivisor);
257 GET_PROC(VertexAttribIPointer);
260 GET_PROC(VertexAttribPointer);
261 GET_PROC(Viewport);
262 GET_PROC(BindFragDataLocationIndexed);
266 GET_PROC(BindVertexArray);
267 GET_PROC(GenVertexArrays);
268 GET_PROC(DeleteVertexArrays);
276 GET_PROC(MapBufferRange);
277 GET_PROC(FlushMappedBufferRange);
283 GET_PROC(GenerateMipmap);
284 GET_PROC(GenFramebuffers);
285 GET_PROC(GetFramebufferAttachmentParameteriv);
286 GET_PROC(GetRenderbufferParameteriv);
287 GET_PROC(BindFramebuffer);
288 GET_PROC(FramebufferTexture2D);
289 GET_PROC(CheckFramebufferStatus);
290 GET_PROC(DeleteFramebuffers);
291 GET_PROC(RenderbufferStorage);
292 GET_PROC(GenRenderbuffers);
293 GET_PROC(DeleteRenderbuffers);
294 GET_PROC(FramebufferRenderbuffer);
295 GET_PROC(BindRenderbuffer);
296 GET_PROC(RenderbufferStorageMultisample);
297 GET_PROC(BlitFramebuffer);
359 GET_PROC(InvalidateBufferData);
360 GET_PROC(InvalidateBufferSubData);
361 GET_PROC(InvalidateFramebuffer);
362 GET_PROC(InvalidateSubFramebuffer);
363 GET_PROC(InvalidateTexImage);
364 GET_PROC(InvalidateTexSubImage);
368 GET_PROC(GetProgramResourceLocation);
373 GET_PROC(DebugMessageControl);
374 GET_PROC(DebugMessageInsert);
375 GET_PROC(DebugMessageCallback);
376 GET_PROC(GetDebugMessageLog);
377 GET_PROC(PushDebugGroup);
378 GET_PROC(PopDebugGroup);
379 GET_PROC(ObjectLabel);
392 GET_PROC(FenceSync);
393 GET_PROC(IsSync);
394 GET_PROC(ClientWaitSync);
395 GET_PROC(WaitSync);
396 GET_PROC(DeleteSync);
400 GET_PROC(GetInternalformativ);
404 GET_PROC(GetProgramBinary);
405 GET_PROC(ProgramBinary);
406 GET_PROC(ProgramParameteri);
410 GET_PROC(BindSampler);
411 GET_PROC(DeleteSamplers);
412 GET_PROC(GenSamplers);
413 GET_PROC(SamplerParameteri);
414 GET_PROC(SamplerParameteriv);
450 GET_PROC(ActiveTexture);
451 GET_PROC(AttachShader);
452 GET_PROC(BindAttribLocation);
453 GET_PROC(BindBuffer);
454 GET_PROC(BindTexture);
457 GET_PROC(BindVertexArray);
458 GET_PROC(DeleteVertexArrays);
459 GET_PROC(GenVertexArrays);
477 GET_PROC(BlendColor);
478 GET_PROC(BlendEquation);
479 GET_PROC(BlendFunc);
480 GET_PROC(BufferData);
481 GET_PROC(BufferSubData);
482 GET_PROC(Clear);
483 GET_PROC(ClearColor);
484 GET_PROC(ClearStencil);
489 GET_PROC(ColorMask);
490 GET_PROC(CompileShader);
491 GET_PROC(CompressedTexImage2D);
492 GET_PROC(CompressedTexSubImage2D);
493 GET_PROC(CopyTexSubImage2D);
494 GET_PROC(CreateProgram);
495 GET_PROC(CreateShader);
496 GET_PROC(CullFace);
497 GET_PROC(DeleteBuffers);
498 GET_PROC(DeleteProgram);
499 GET_PROC(DeleteShader);
500 GET_PROC(DeleteTextures);
501 GET_PROC(DepthMask);
502 GET_PROC(Disable);
503 GET_PROC(DisableVertexAttribArray);
504 GET_PROC(DrawArrays);
507 GET_PROC(DrawArraysInstanced);
508 GET_PROC(DrawBuffers);
509 GET_PROC(DrawElementsInstanced);
516 GET_PROC(DrawArraysIndirect);
517 GET_PROC(DrawElementsIndirect);
520 GET_PROC(DrawElements);
522 GET_PROC(DrawRangeElements);
524 GET_PROC(Enable);
525 GET_PROC(EnableVertexAttribArray);
526 GET_PROC(Finish);
527 GET_PROC(Flush);
528 GET_PROC(FrontFace);
529 GET_PROC(GenBuffers);
530 GET_PROC(GenerateMipmap);
531 GET_PROC(GenTextures);
532 GET_PROC(GetBufferParameteriv);
533 GET_PROC(GetError);
534 GET_PROC(GetIntegerv);
537 GET_PROC(GetMultisamplefv);
540 GET_PROC(GetProgramInfoLog);
541 GET_PROC(GetProgramiv);
542 GET_PROC(GetShaderInfoLog);
543 GET_PROC(GetShaderPrecisionFormat);
544 GET_PROC(GetShaderiv);
545 GET_PROC(GetString);
546 GET_PROC(GetStringi);
548 GET_PROC(GetTexLevelParameteriv);
550 GET_PROC(GetUniformLocation);
551 GET_PROC(IsTexture);
552 GET_PROC(LineWidth);
553 GET_PROC(LinkProgram);
560 GET_PROC(PixelStorei);
567 GET_PROC(ReadBuffer);
569 GET_PROC(ReadPixels);
570 GET_PROC(Scissor);
571 GET_PROC(ShaderSource);
572 GET_PROC(StencilFunc);
573 GET_PROC(StencilFuncSeparate);
574 GET_PROC(StencilMask);
575 GET_PROC(StencilMaskSeparate);
576 GET_PROC(StencilOp);
577 GET_PROC(StencilOpSeparate);
580 GET_PROC(TexBuffer);
581 GET_PROC(TexBufferRange);
590 GET_PROC(TexImage2D);
591 GET_PROC(TexParameterf);
592 GET_PROC(TexParameterfv);
593 GET_PROC(TexParameteri);
594 GET_PROC(TexParameteriv);
595 GET_PROC(TexSubImage2D);
598 GET_PROC(TexStorage2D);
608 GET_PROC(Uniform1f);
609 GET_PROC(Uniform1i);
610 GET_PROC(Uniform1fv);
611 GET_PROC(Uniform1iv);
612 GET_PROC(Uniform2f);
613 GET_PROC(Uniform2i);
614 GET_PROC(Uniform2fv);
615 GET_PROC(Uniform2iv);
616 GET_PROC(Uniform3f);
617 GET_PROC(Uniform3i);
618 GET_PROC(Uniform3fv);
619 GET_PROC(Uniform3iv);
620 GET_PROC(Uniform4f);
621 GET_PROC(Uniform4i);
622 GET_PROC(Uniform4fv);
623 GET_PROC(Uniform4iv);
624 GET_PROC(UniformMatrix2fv);
625 GET_PROC(UniformMatrix3fv);
626 GET_PROC(UniformMatrix4fv);
627 GET_PROC(UseProgram);
628 GET_PROC(VertexAttrib1f);
629 GET_PROC(VertexAttrib2fv);
630 GET_PROC(VertexAttrib3fv);
631 GET_PROC(VertexAttrib4fv);
634 GET_PROC(VertexAttribDivisor);
640 GET_PROC(VertexAttribIPointer);
643 GET_PROC(VertexAttribPointer);
644 GET_PROC(Viewport);
645 GET_PROC(BindFramebuffer);
646 GET_PROC(BindRenderbuffer);
647 GET_PROC(CheckFramebufferStatus);
648 GET_PROC(DeleteFramebuffers);
649 GET_PROC(DeleteRenderbuffers);
650 GET_PROC(FramebufferRenderbuffer);
651 GET_PROC(FramebufferTexture2D);
654 GET_PROC(RenderbufferStorageMultisample);
655 GET_PROC(BlitFramebuffer);
692 GET_PROC(GenFramebuffers);
693 GET_PROC(GenRenderbuffers);
694 GET_PROC(GetFramebufferAttachmentParameteriv);
695 GET_PROC(GetRenderbufferParameteriv);
696 GET_PROC(RenderbufferStorage);
710 GET_PROC(UnmapBuffer);
716 GET_PROC(MapBufferRange);
717 GET_PROC(FlushMappedBufferRange);
729 GET_PROC(InvalidateFramebuffer);
730 GET_PROC(InvalidateSubFramebuffer);
731 GET_PROC(InvalidateBufferData);
732 GET_PROC(InvalidateBufferSubData);
733 GET_PROC(InvalidateTexImage);
734 GET_PROC(InvalidateTexSubImage);
737 GET_PROC(GetProgramResourceLocation);
831 GET_PROC(FenceSync);
832 GET_PROC(IsSync);
833 GET_PROC(ClientWaitSync);
834 GET_PROC(WaitSync);
835 GET_PROC(DeleteSync);
845 GET_PROC(GetInternalformativ);
849 GET_PROC(GetProgramBinary);
850 GET_PROC(ProgramBinary);
851 GET_PROC(ProgramParameteri);
855 GET_PROC(BindSampler);
856 GET_PROC(DeleteSamplers);
857 GET_PROC(GenSamplers);
858 GET_PROC(SamplerParameteri);
859 GET_PROC(SamplerParameteriv);