Lines Matching refs:windowState
1889 void GrGLGpu::flushWindowRectangles(const GrWindowRectsState& windowState,
1893 SkASSERT(!windowState.enabled() || rt->renderFBOID()); // Window rects can't be used on-screen.
1894 SkASSERT(windowState.numWindows() <= this->caps()->maxWindowRectangles());
1897 fHWWindowRectsState.knownEqualTo(origin, rt->getViewport(), windowState)) {
1903 int numWindows = SkTMin(windowState.numWindows(), int(GrWindowRectangles::kMaxWindows));
1904 SkASSERT(windowState.numWindows() == numWindows);
1907 const SkIRect* skwindows = windowState.windows().data();
1912 GrGLenum glmode = (Mode::kExclusive == windowState.mode()) ? GR_GL_EXCLUSIVE : GR_GL_INCLUSIVE;
1915 fHWWindowRectsState.set(origin, rt->getViewport(), windowState);