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Lines Matching refs:texture

63 	void setBoundTexture(egl::Texture *texture) override;
64 virtual egl::Texture *getBoundTexture() const;
84 Texture *texture = nullptr;
94 // EGLBoolean mipmapTexture = EGL_FALSE; // True if texture has mipmaps
100 EGLenum textureFormat = EGL_NO_TEXTURE; // Format of texture: RGB, RGBA, or no texture
101 EGLenum textureTarget = EGL_NO_TEXTURE; // Type of texture: 2D or no texture