Lines Matching refs:texture
42 Mipmap &mipmap = texture.mipmap[level];
73 texture.LOD = 0.0f;
76 texture.baseLevel = 0;
77 texture.maxLevel = 1000;
78 texture.maxLod = MAX_TEXTURE_LOD;
79 texture.minLod = 0;
119 Mipmap &mipmap = texture.mipmap[level];
137 texture.widthHeightLOD[0] = width * exp2LOD;
138 texture.widthHeightLOD[1] = width * exp2LOD;
139 texture.widthHeightLOD[2] = height * exp2LOD;
140 texture.widthHeightLOD[3] = height * exp2LOD;
142 texture.widthLOD[0] = width * exp2LOD;
143 texture.widthLOD[1] = width * exp2LOD;
144 texture.widthLOD[2] = width * exp2LOD;
145 texture.widthLOD[3] = width * exp2LOD;
147 texture.heightLOD[0] = height * exp2LOD;
148 texture.heightLOD[1] = height * exp2LOD;
149 texture.heightLOD[2] = height * exp2LOD;
150 texture.heightLOD[3] = height * exp2LOD;
152 texture.depthLOD[0] = depth * exp2LOD;
153 texture.depthLOD[1] = depth * exp2LOD;
154 texture.depthLOD[2] = depth * exp2LOD;
155 texture.depthLOD[3] = depth * exp2LOD;
237 texture.mipmap[1].width[0] = width / 2;
238 texture.mipmap[1].width[1] = width / 2;
239 texture.mipmap[1].width[2] = width / 2;
240 texture.mipmap[1].width[3] = width / 2;
241 texture.mipmap[1].height[0] = height / 2;
242 texture.mipmap[1].height[1] = height / 2;
243 texture.mipmap[1].height[2] = height / 2;
244 texture.mipmap[1].height[3] = height / 2;
245 texture.mipmap[1].onePitchP[0] = 1;
246 texture.mipmap[1].onePitchP[1] = CStride;
247 texture.mipmap[1].onePitchP[2] = 1;
248 texture.mipmap[1].onePitchP[3] = CStride;
299 texture.borderColor4[0][0] = texture.borderColor4[0][1] = texture.borderColor4[0][2] = texture.borderColor4[0][3] = r;
300 texture.borderColor4[1][0] = texture.borderColor4[1][1] = texture.borderColor4[1][2] = texture.borderColor4[1][3] = g;
301 texture.borderColor4[2][0] = texture.borderColor4[2][1] = texture.borderColor4[2][2] = texture.borderColor4[2][3] = b;
302 texture.borderColor4[3][0] = texture.borderColor4[3][1] = texture.borderColor4[3][2] = texture.borderColor4[3][3] = a;
304 texture.borderColorF[0][0] = texture.borderColorF[0][1] = texture.borderColorF[0][2] = texture.borderColorF[0][3] = borderColor.r;
305 texture.borderColorF[1][0] = texture.borderColorF[1][1] = texture.borderColorF[1][2] = texture.borderColorF[1][3] = borderColor.g;
306 texture.borderColorF[2][0] = texture.borderColorF[2][1] = texture.borderColorF[2][2] = texture.borderColorF[2][3] = borderColor.b;
307 texture.borderColorF[3][0] = texture.borderColorF[3][1] = texture.borderColorF[3][2] = texture.borderColorF[3][3] = borderColor.a;
312 texture.maxAnisotropy = maxAnisotropy;
347 texture.baseLevel = baseLevel;
352 texture.maxLevel = maxLevel;
357 texture.minLod = clamp(minLod, 0.0f, (float)(MAX_TEXTURE_LOD));
362 texture.maxLod = clamp(maxLod, 0.0f, (float)(MAX_TEXTURE_LOD));
377 texture.LOD = LOD;
414 const Texture &Sampler::getTextureData()
416 return texture;
425 if(texture.mipmap[0].buffer[0] != texture.mipmap[i].buffer[0])
444 if(texture.mipmap[0].width[0] == 1 && texture.mipmap[0].height[0] == 1 && texture.mipmap[0].depth[0] == 1)
459 if(textureType != TEXTURE_2D || texture.maxAnisotropy == 1.0f)