Lines Matching refs:cBuffer
51 void PixelRoutine::quad(Pointer<Byte> cBuffer[RENDERTARGETS], Pointer<Byte> &zBuffer, Pointer<Byte> &sBuffer, Int cMask[4], Int &x, Int &y)
258 rasterOperation(f, cBuffer, x, sMask, zMask, cMask);
998 void PixelRoutine::readPixel(int index, Pointer<Byte> &cBuffer, Int &x, Vector4s &pixel)
1008 buffer = cBuffer + 2 * x;
1018 buffer = cBuffer + 4 * x;
1038 buffer = cBuffer + 4 * x;
1057 buffer = cBuffer + 1 * x;
1067 buffer = cBuffer + 1 * x;
1077 buffer = cBuffer + 4 * x;
1095 buffer = cBuffer + 2 * x;
1106 buffer = cBuffer + 4 * x;
1126 // pixel.z = UnpackLow(As<Byte8>(pixel.z), *Pointer<Byte8>(cBuffer + 8 * x + 0));
1127 // pixel.x = UnpackHigh(As<Byte8>(pixel.x), *Pointer<Byte8>(cBuffer + 8 * x + 0));
1128 // pixel.y = UnpackLow(As<Byte8>(pixel.y), *Pointer<Byte8>(cBuffer + 8 * x + 8));
1129 // pixel.w = UnpackHigh(As<Byte8>(pixel.w), *Pointer<Byte8>(cBuffer + 8 * x + 8));
1133 // pixel.z = UnpackLow(As<Byte8>(pixel.z), *Pointer<Byte8>(cBuffer + 8 * x + 0));
1134 // pixel.x = UnpackHigh(As<Byte8>(pixel.x), *Pointer<Byte8>(cBuffer + 8 * x + 0));
1135 // pixel.y = UnpackLow(As<Byte8>(pixel.y), *Pointer<Byte8>(cBuffer + 8 * x + 8));
1139 buffer = cBuffer;
1148 buffer = cBuffer;
1171 void PixelRoutine::alphaBlend(int index, Pointer<Byte> &cBuffer, Vector4s ¤t, Int &x)
1179 readPixel(index, cBuffer, x, pixel);
1290 void PixelRoutine::logicOperation(int index, Pointer<Byte> &cBuffer, Vector4s ¤t, Int &x)
1298 readPixel(index, cBuffer, x, pixel);
1385 void PixelRoutine::writeColor(int index, Pointer<Byte> &cBuffer, Int &x, Vector4s ¤t, Int &sMask, Int &zMask, Int &cMask)
1579 Pointer<Byte> buffer = cBuffer + 2 * x;
1619 // value = *Pointer<Short4>(cBuffer + 8 * x + 0);
1634 // *Pointer<Short4>(cBuffer + 8 * x + 0) = c01;
1636 // value = *Pointer<Short4>(cBuffer + 8 * x + 8);
1651 // *Pointer<Short4>(cBuffer + 8 * x + 8) = c23;
1656 Pointer<Byte> buffer = cBuffer + x * 4;
1698 Pointer<Byte> buffer = cBuffer + x * 4;
1738 Pointer<Byte> buffer = cBuffer + 2 * x;
1763 Pointer<Byte> buffer = cBuffer + 1 * x;
1780 Pointer<Byte> buffer = cBuffer + 1 * x;
1796 Pointer<Byte> buffer = cBuffer + 4 * x;
1833 Pointer<Byte> buffer = cBuffer + 8 * x;
2030 void PixelRoutine::alphaBlend(int index, Pointer<Byte> &cBuffer, Vector4f &oC, Int &x)
2059 buffer = cBuffer;
2072 buffer = cBuffer;
2087 buffer = cBuffer;
2221 void PixelRoutine::writeColor(int index, Pointer<Byte> &cBuffer, Int &x, Vector4f &oC, Int &sMask, Int &zMask, Int &cMask)
2288 buffer = cBuffer + 4 * x;
2319 buffer = cBuffer + 2 * x;
2367 buffer = cBuffer + x;
2397 buffer = cBuffer + 8 * x;
2437 buffer = cBuffer + 4 * x;
2467 buffer = cBuffer + 2 * x;
2504 buffer = cBuffer + 16 * x;
2580 buffer = cBuffer + 8 * x;
2612 buffer = cBuffer + 4 * x;