Lines Matching defs:FrameBufferGDI
15 #include "FrameBufferGDI.hpp"
23 FrameBufferGDI::FrameBufferGDI(HWND windowHandle, int width, int height, bool fullscreen, bool topLeftOrigin) : FrameBufferWin(windowHandle, width, height, fullscreen, topLeftOrigin)
43 FrameBufferGDI::~FrameBufferGDI()
63 void *FrameBufferGDI::lock()
70 void FrameBufferGDI::unlock()
74 void FrameBufferGDI::flip(sw::Surface *source)
79 void FrameBufferGDI::blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect)
95 void FrameBufferGDI::flip(HWND windowOverride, sw::Surface *source)
100 void FrameBufferGDI::blit(HWND windowOverride, sw::Surface *source, const Rect *sourceRect, const Rect *destRect)
111 void FrameBufferGDI::setGammaRamp(GammaRamp *gammaRamp, bool calibrate)
116 void FrameBufferGDI::getGammaRamp(GammaRamp *gammaRamp)
121 void FrameBufferGDI::screenshot(void *destBuffer)
126 bool FrameBufferGDI::getScanline(bool &inVerticalBlank, unsigned int &scanline)
133 void FrameBufferGDI::init(HWND window)
155 void FrameBufferGDI::release()