Lines Matching refs:BlockNum
210 uint32_t BlockNum = Offset / BlockSize;
217 uint32_t E = StreamLayout.Blocks[BlockNum];
219 if (StreamLayout.Blocks[I + BlockNum] != E)
229 uint32_t FirstBlockAddr = StreamLayout.Blocks[BlockNum];
242 uint32_t BlockNum = Offset / BlockSize;
253 uint32_t StreamBlockAddr = StreamLayout.Blocks[BlockNum];
266 ++BlockNum;
394 uint32_t BlockNum = Offset / getBlockSize();
400 uint32_t StreamBlockAddr = getStreamLayout().Blocks[BlockNum];
413 ++BlockNum;