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    Searched defs:AddEnemy (Results 1 - 2 of 2) sorted by null

  /external/flatbuffers/tests/MyGame/Example/
Monster.cs 213 public static void AddEnemy(FlatBufferBuilder builder, Offset<Monster> enemyOffset) { builder.AddOffset(12, enemyOffset.Value, 0); }
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Monster.lua 541 function Monster.AddEnemy(builder, enemy) builder:PrependUOffsetTRelativeSlot(12, enemy, 0) end

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